Twitch.player not firing events (again)

Yeah I’m using “Everywhere”

Instead of “straight” interactive iFrames. Video & Clips | Twitch Developers

Not sure what the problem is as in testing on the github repo it works as expected, when using Everywhere

Have you tested your channel in my github example?
As the github example includes a “channel change”

When you terminate the stream is it a normal stop or something else. If you don’t disconnect “normally” Twitch might be running the “disconnect protection” and you didn’t wait “long enough” for the stream to actually end on Twitch’s side?

Since that would explain why the player stops are pausing ring of death rahther than shutting down?

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