Twitch.Player events not firing the way they used to - change in behavior?

@DallasNChains changing the events to Strings didn’t work. Now none of my event listeners are firing. :confounded: I know the documentation says the event is a String, but I believe it’s referring to the variable the constant “Twitch.Player.ONLINE” (etc.) refers to. For instance, Twitch.Player.ONLINE = “online”.