Twitch.Player events not firing the way they used to - change in behavior?

Hi @DallasNChains, I checked on the state of the player now and it looks like your engineers made some great progress! Events are now firing like they used to - I’m seeing ONLINE and OFFLINE events. I noticed autoplay still isn’t working, but looking in the console I see what could be the cause:

Uncaught TypeError: Cannot read property ‘updating’ of null
at t.Lr (cvp.twitch.tv/1.5.1/player-core-min.js:1)

I hope this helps! Thanks for investigating all of this so far.