The API is broken and keeps sending incomplete data

Best advice is to do one game_id per request instead

it’s more reliable to me at least. Though generally I never specify more than one game_id, I prefer to parallelize my threads and run one thread per game ID

You are like the third person recently (do LOTS of game_id’s and have a issue fetching streams) to try to do this and had the same issue.

You may want to open a GitHub on the matter