onContext.game empty unless Streamer changes game

Yeah I use a mix.

if I need the game I’ll grab it from helix locally.
Or my EBS already has it.

My EBS will use eventsub (if authed by the user) or slow cache/polling
And broadcast to pubsub on game change if detected.

But for the most part since I tie in data from another API it’s EBS round trips.

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