Issues getting EventSub verification in Callback

Actually includes its own HTTP server, but I already planned to include a setting to include a redirect server in case someone wishes to use a nginx/apache server for this. I only made this part of the feature to make sure the sent requests are coming from a secure line. People using my software usually won’t have their game server on a same place as an nginx/apache server, as also they aren’t allowed to install it. I try to get the widest range of cases posible.

The manager that usually they use for this kind of servers requires from a manual opening of that ports. I can request it to be open, but they are shared servers through a same IP, so probably they won’t open a main port to be used on only one server.