So how are people handling this? Just spreading out large channels evenly? Are there any cases that are so extreme that a single channel would require its own connection for receiving? My local dev server is struggling hard to even join 3 of the top 20 channels right now, sometimes not even 1 of them, and this is with TC3. I can join all 20 when I push this code to my Heroku production environment with TC3. I suspect that my local connection (likely the router) is responsible for this when developing locally, but it seems pretty insane that I’m being dropped after 1 or 2 channels. I’ll troubleshoot that on my own, but my original question is still valid.