How to get the "real" stream time for the most recently switched-to game for a stream?

Then you would lack a server of sufficient size, processing power, or web accessibility to do much, but that does depend on your use case, I’ve had no issue with any of these things you have mentioned for 15 years at least

If that’s what you think, why bother. Thank you for insulting everyone.

From the documentation:

If you need a higher rate limit, please fill out the form at Limit Increase | Twitch Developers

And the rate limit should suffice for long polling all active streams for this data, I can think of a few ways to optimize the calls to reduce API requests anyway, it’s all in the documentation.

If you are not working with single streamers and want to obtain game changes it’s in real time at

or if you prefer kraken

That’s how other people do it, just long poll all streams and collect the data.

I don’t not work for Twitch. I cannot make changes to the API.

I am a third party developer who uses the Twitch API, and advise on the forums how I do things when people raise questions.

I long poll to obtain accurate game change data for a stream. Or since WebHooks have been introduced, I now use webhooks for more accurate data collection.

Comparing API’s across various different system over the years, having Webhooks is a great addition to the Suite of tools available.

Again, I’m not a Twitch Employee, I don’t not work on or for Twitch on the API

It may seem simple to you, but that doesn’t mean it is.

As a moderator for the forums, yes, I have concerns when you use such a name.

I am telling the truth, if I want to obtain this data, I do exactly what, for example, sullygnome or other statistics people do, I poll all streamers that are live and test the returned data objects for game differences and record the time.

Could this be done a better way with a historical API data end point?

Sure,

does one exist,

no,

is it on the roadmap

no.